Identity and Virtual Reality: A Uchronic Approach
نویسندگان
چکیده
And what if the only reality in existence was virtual reality? The individual identity in virtual reality has always been studied with regards to individual identity in reality. Indeed, the individual in virtual reality is considered as a real individual to whom we removed fundamental features: spatial unity (Leibniz) and temporal identity or sameness (Ricoeur, 1990). In other words, a virtual individual seems to be less than a real individual: it has neither spatial unity, nor temporal identity (Nannipieri, 2009). The purpose of our work is to try to understand virtual identity itself, as a stand alone entity, a concept and possibly an experience, thus not considering virtual identity to be a lack of real identity. That is the reason why it seems interesting to study individual identity on the basis of a uchronic approach. A uchrony is an alternate history. It is a narrative process which consists in proposing a hypothesis: “and what if such an event had not taken place?” or “if it had taken place in some specific way” and deduce the consequences (social, political, economical, psychological, etc.) from the hypothesis. For example, in The Man in the High Castle, Philip K. Dick proposes a uchrony: the German and the Japanese people won World War II. The hypothesis of the current work is the following: reality does not exist (Baudrillard, 1981) and the only reality which exists is virtual reality. What would the consequences be on the identity of the individual? Consequently, it is necessary to study the identity of the individual in virtual reality according to the features of the space and of the time in a virtual environment. In down-toearth terms, the virtual space can be multiple, can have two or three dimensions and can be perceived from several perspectives at the same time. Concerning virtual time, it can be multiple, intermittent, reversible, and it can go by at different speeds (cf. Figure 1). If the spacio-temporal aspects of reality are withdrawn from our world because of a strong thrust of virtual reality
منابع مشابه
Identification in Cyberspace as a Main Challenge of e-Government (A Legal Approach to e-Identity Management System)
The penetration and growth of the Internet, as a key technology of the 21st century, caused to some major changes in all individual and social aspects of human life. Some of these changes, which associated with the evolution and changes in the concepts, including legal and political ones, have become a challenge. Identity as a legal and Government as a political concepts are in those fields whi...
متن کاملApplication of Augmented and Virtual Reality Technologies in Medicine
Background and Aim: Virtual Reality and Augmented Reality are immersive technologies that integrate virtual and real-world elements. These technologies have been used to help and improve human capabilities in many fields. Virtual and augmented systems are used in various medical situations. They are effective options in most stages of patient treatment and performing medical procedures. Therefo...
متن کاملDetermining Components of Medical Instructional Design based on Virtual Reality by Research Synthesis
Introduction: The purpose of the present study was to determine the components of medical education design based on virtual reality by research synthesis method. Methods: In the present study a synthesis method was used. In order to study the research background and to collect appropriate data among the databases of Science Direct, Springer, Scopus, ProQuest and Eric (ERIC) search. With the ke...
متن کاملEfficacy of virtual reality exposure therapy in reducing anxiety symptoms in Iranian individuals with flying phobia
Objective: Virtual reality exposure has recently emerged as an innovative tool for exposure therapy in the treatment of fear of flying. Fear of flying, a key component of which is anxiety, often remains uncured if no intervention procedures are employed. Not to point to the fact that about 10 to 25 percent of all the individuals experience anxiety and that causes the individual entirely to avo...
متن کاملComparing the Effectiveness of Drug Therapy and Virtual Reality on Pain Anxiety and Pain Severity of Burn Patients
Introduction: Burns are one of the most destructive injuries and one of the most common psychological problems in patients affected by burns is pain anxiety. The most common treatment for burn problems is medication and drug therapy, but recently emerging therapies such as 3D virtual reality have been used to reduce the severity and anxiety of pain. the purpose of this study was to compare the ...
متن کامل